It's been a while since I posted a how-to style entry. So I couldn't think of a better time to do one than for an actual live project.
There's nothing I do that isn't standard practice for most illustrators/designers, but I know a lot of students and other practising people read my blog so bleh.....it might help someone.
I was comissioned by DnB, dub, breaks and electro producer Abezilla to produce the artwork for his up-and-coming album "Gambler's Ruined My Life".
So yeah, this is the rough that got chosen. Jut a quick biro sketch accompanied with a lengthy bit of writing explaining my ideas. The 2 colours shown had to be included for branding purposes.
Pencils, to inks to a clean-up in Photoshop. I added the pink and green stripes/lasers at this point because it seemed like it'd be one of those things I'd constantly have to be working around.
Set lines to multiply and added a background colour (really not sure why I decided to colour the shirt and tie first :s) and editied the stripes so instead of being straight the're now more jagged giving a more funky-explosive feel. After this I added a red base layer for the cloud which backs the majority of the line work.
This is were it got a tad more fun. I decided to emphasize on the red cloud I'd make the line-work that went with it a deeper shade of red. Duplicated the line work and made one black, one red. On the black layer I cut away the areas of the cloud-y bits so when both layers were made visible it left a combo of black and red lines...as well as a sexy red tint which made the final cut.
So now all that was left was just basic PS colouring. No matter what I'm working on the first time I colour anything I just use any colour to block out an area and distinguish between layers - just to make it easier to navigate really. So yeah, blocked out the different areas of the drawing.
After this I decided to add shading/deeper tones. I do all my shading on one layer and then set to >Colour Burn so it picks up whatever colours it's layered over. To shade I literally just choose block areas with the pen tool or polygon lasso and fill them one colour (in this case a light brown) then go over the block areas again using the same method and filling in a darker tone until the shading looks alright. The same can be done for highlights.
So with the shading done, I messed around with the what colour I wanted everything to be again (because I'm really indecisive about stuff like that) and then added gradients. Gradients make your work look cooler, I don't know why....it's just science.
The final addition to the artwork was the ABEZILLA logo which would fill the empty space in the middle of the drawing. Now...I could literally write a whole new post on how I came to using the header/logo I did because it took so frigging long...but I won't, because looking at it just irritates me. Basically, it's a triangle with some low-brow explosion and the given ABEZILLA text all mashed into one.
For the finishing touches, I just used a sugar paper texture to give an organic, printed feel to the thing.
So...job done, preview sent to client, everybody's happy, send hi-res version, have a brew.